About

D2C Inc. was established on June 1, 2000, as a subsidiary incorporated of NTT DOCOMO, INC., Dentsu Inc., and NTT Advertising, Inc. D2C is the first company in the world specializing in mobile advertisement.

Under the corporate slogan “No Wireless, No Marketing”, our business domains include the following:
mobile advertisements, media representative, planning / operations for mobile campaigns, development of Apps / digital contents, and other mobile marketing services.

We are now currently focused on developing new mobile Apps / contents as well as expanding our business beyond Japan.

Furthermore, in order to help support the growth of the mobile eco system and promote mobile as an advertising medium, we also run "Mobile Ad Awards" since 2002, speak at domestic / international events, publish trade publication “DIGITAL&DIRECT NEWS” since 2003, participate in organizations such as the Internet Advertisement Promotion Conference, Mobile Marketing Solutions Association, and others.

Capabilities
  • Mobile Display
    Platform Supported:
    • Android
    • iOS
    • Mobile Web
    • Mobile Rich Media (Including Interstitials & Expandables)
      Yes No
    • Tablet Traffic
      Yes No
    • Native & Custom Mobile Executions
      Yes No
    • Requires SDK Integration
      Yes No
  • Social
  • Mobile Display, Social
  • Ad Network, Demand Side Platform
  • Headline:
    Japan Mobile Advertising Reward Platform. Click2Play or Playable Units
  • Industries
    Gaming
  • Key Differentiator
    Give your ad revenue a maximum boost through ads tailored to your website or app and delivered from an ad inventry. Customizing is available, so that you can deliver ads without destroying the app’s atmosphere. Effectiveness measures brought to you by our “1-SDK/1-Tag” solution. Integration with major reward networks and network ads such as LINE Free Coin allows you to measure effectiveness on a wide selection of ad media. And media integration is expanding every day. Tracking the actions of users attracted to each ad posting enables you to operate in pursuit of cost effectiveness for each ad.
  • Owned / Operated Properties
    d2c.co.jp
Site Traffic
  • 1862473 Global Rank
  • 129446
    Japan
Traffic Sources
  • Search
    58.62%
  • Direct
    35.07%
  • Referrals
    6.31%
  • Display
    0.00%
  • Mail
    0.00%
  • Social
    0.00%
Powered by
Alexa Traffic Data
Global Rank 242,898
1,700
Japan Rank 16,384
3,946
Japan Page Views 100.0%
Top Countries
Top Search Keywords
  • Peripherals
  • Printers
Mobile App Data
MixRank is the most comprehensive database of mobile apps, developers, SDKs, technologies, services, and integrations. Learn more.
  • 9 SDKs
  • 4.56 Avg. Rating
  • 26 Total reviews
  • App Url: https://itunes.apple.com/app/d2c/id473509942
  • App Support: http://www.d2c.co.jp/service/app/shoji_pospos.html
  • Genre: Games
  • Bundle ID: jp.ne.d2c.shojipospos
  • App Size: 19.4 M
  • Version: 2.5
  • Release Date: November 2nd, 2011
  • Update Date: April 22nd, 2014

Description:

This is a game where you poke holes in Japanese sliding doors (shoji) as enjoyed by children all over Japan! Enjoy 2 modes of play:
"Hitasura Posu-Posu," where you can enjoy poking holes in the shoji paper to your heart’s content, and
"Time Attack," where you can test your quick reflexes!

◆ How to Play ◆
〇 Hitasura Posu-Posu
As the shoji door comes into view, you poke holes in the shoji where the paper balloons are behind the shoji door.
As you destroy more and more shoji, you will level up and the shoji paper will also change.

This game mode allows you to sit back and enjoy the wonderful and satisfying feelings of poking holes in shoji.
〇 Time Attack
As the shoji door comes into view, you poke holes in the shoji where the paper balloons are behind the shoji door.
The challenge is to see how fast you can poke holes in 20 shoji doors.

As you poke faster, the speed at which the shoji will slide will also increase. The better your reflexes, the faster you will be able to destroy all the shoji doors!

◆ Game Center (Arcade) Support ◆
Either mode supports game center features.
With "Hitasura Posu-posu" mode, the more holes you make, the more your rank will increase.
In "Time Attack" mode, the faster your completion time, the higher your rank will be.

We also have achievements in the game. As you meet certain conditions within the game, you will receive virtual badges and points!

Sort by

なやむあなや

Apr 14, 2015

ふっ

タイムアタック8秒切って7秒台になったぜっ

ふわりぃ。

Oct 12, 2014

暇つぶしに

いいかもですね〜

hirojpn( ; _ ; )/~~~

Sep 08, 2014

単純なのに

スゲーハマる 笑

ゆほゆけむこ

Aug 09, 2014

まぁ

ストレス解消になる(*^^*) でも、ちょっとぅるさぃ

ぁみみつん

Jul 12, 2014

ハマるけど

効果音を消せるようにして欲しいです。あとBGMのボリューム下げても大きいまま。なんとかして欲しい。

gskdb

Mar 11, 2014

すごいいい!

ストレス発散にちょうど良い!笑 気持ちいいし、すぐ次の級に進めるので気に入ってます笑
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Data sourced from MixRank, the most comprehensive database of mobile apps, developers, SDKs, technologies, services, and integrations. Learn More.
D2C advertising reaches visitors across desktop and mobile web, in countries such as Japan. Pricing models they offer are on channels such as Mobile, Social Advertising on D2C will allow you to reach consumers in industries or verticals such as Gaming.

They are headquartered at Tokyo, Japan, and have 8 advertising & marketing contacts listed on Kochava.

D2C works with Advertising technology companies such as DoubleClick.Net, Facebook Custom Audiences, Google Remarketing, DoubleClick Bid Manager.